Ikemen Go MVC / KOFXI tag module
Quote from costarica_on_foot on February 2, 2025, 9:33 pmThis is the support forum for the Tag Module
How to install and use it. / Como se instala y usa
https://costaricaonfoot.blog/2022/03/18/ikemen-go-how-to-use-orochi-kyos-tag/
Showcase / Demo del modulo trabajando.
https://www.youtube.com/watch?v=7Usk0BmxG14Support is offered in both Spanish and English. Soporte en Español en Ingles.
Template for posting / Formato para postear.
Name(or nick) / Nombre(o sobrenombre)
Ikemen Go Version / Version de Ikemen Go
Issue / Problema
Expected Behavior / Comportamiento esperado
I highly recommend recording the issue using OBS and uploading it to https://streamable.com . Both are Free. This will help me to understand the problem.
Recomiendo usar OBS para grabar un video mostrando el problema y subir a Streamable.com. Ambos son gratis. Esto me ayudara a entender tu problema y solucionarlo.
This is the support forum for the Tag Module
How to install and use it. / Como se instala y usa
Showcase / Demo del modulo trabajando.
Support is offered in both Spanish and English. Soporte en Español en Ingles.
Template for posting / Formato para postear.
Name(or nick) / Nombre(o sobrenombre)
Ikemen Go Version / Version de Ikemen Go
Issue / Problema
Expected Behavior / Comportamiento esperado
I highly recommend recording the issue using OBS and uploading it to https://streamable.com . Both are Free. This will help me to understand the problem.
Recomiendo usar OBS para grabar un video mostrando el problema y subir a Streamable.com. Ambos son gratis. Esto me ayudara a entender tu problema y solucionarlo.
Quote from costarica_on_foot on February 4, 2025, 8:32 pmFor those having issues with Ikemen Go 0.99 and the tag for that version.
Issue: Assist character enters but never launches an attack.
https://streamable.com/z73i8w
Avoid zoom-out / zoom-in stages, highly zoomed-out stages are causing these issues,
Solutions:
Move to Nightly Ikemen Go and download the Orochi Kyo tag module for Nightly.
Stay on 0.99 Set a fixed zoom on stages, preferably over 0.7.Nightly still has issues with zoomed-out stages under 0.7 but they are less common than in 0.99.
For those having issues with Ikemen Go 0.99 and the tag for that version.
Issue: Assist character enters but never launches an attack.
Avoid zoom-out / zoom-in stages, highly zoomed-out stages are causing these issues,
Solutions:
Move to Nightly Ikemen Go and download the Orochi Kyo tag module for Nightly.
Stay on 0.99 Set a fixed zoom on stages, preferably over 0.7.
Nightly still has issues with zoomed-out stages under 0.7 but they are less common than in 0.99.
Quote from costarica_on_foot on February 6, 2025, 2:54 amNew 02/2025 Patch for 0.99 and Nightly with these bug fixes.
Fixed a bug related to low cooldown time. When cooldown time is low some assist characters won't launch their attacks.
I added new code for characters turning on assists characters. If this gives you issues turn it off, setting the constant “tagTurnSystem = 0”
Fixed a bug related to life recovery going 100% lifebar ignoring redlife.Nuevo parche Febrero 2025.
Arreglado error relacionado con el Cooldown Time. (cuando el cooldown time es muy bajo las asistencias no lanzan sus ataques)
Se agrego mas codigo para evitar que los capitanes de equipo giren dando la cara a asistencias enemigas.
Se arreglo un error relacionado con personajes que descansan llenando toda su barra de vida, ignorando la barra de vida roja.
New 02/2025 Patch for 0.99 and Nightly with these bug fixes.
Fixed a bug related to low cooldown time. When cooldown time is low some assist characters won't launch their attacks.
I added new code for characters turning on assists characters. If this gives you issues turn it off, setting the constant “tagTurnSystem = 0”
Fixed a bug related to life recovery going 100% lifebar ignoring redlife.
Nuevo parche Febrero 2025.
Arreglado error relacionado con el Cooldown Time. (cuando el cooldown time es muy bajo las asistencias no lanzan sus ataques)
Se agrego mas codigo para evitar que los capitanes de equipo giren dando la cara a asistencias enemigas.
Se arreglo un error relacionado con personajes que descansan llenando toda su barra de vida, ignorando la barra de vida roja.
Quote from costarica_on_foot on February 6, 2025, 7:29 pmSomeone reported some SOYSAUCE King of Fighters characters are not working with this or any other tag system.
https://streamable.com/2k0qi0
You can make them work locating the command Helper, a helper used as an input buffer for those chars.
Then add root to any command trigger you could find inside that helper. Command triggers should look like this
trigger1 = root,command = "superAttack" this is just an example.
Algunas personas estan reportando que los personajes King of Fighters de Soysauce no estan trabajando en mi sistema o cualquier otro sistema tag.
Solo tienes que buscar el "command" Helper, un helper que usan esos personajes como un buffer para los inputs.
Dentro de ese helper localiza los trigger "command" y cambialos a "root,command"
Tienen que verse asiTrigger1 = root,command = "superAttack" , esto es solo un ejemplo.
Someone reported some SOYSAUCE King of Fighters characters are not working with this or any other tag system.
You can make them work locating the command Helper, a helper used as an input buffer for those chars.
Then add root to any command trigger you could find inside that helper. Command triggers should look like this
trigger1 = root,command = "superAttack" this is just an example.
Algunas personas estan reportando que los personajes King of Fighters de Soysauce no estan trabajando en mi sistema o cualquier otro sistema tag.
Solo tienes que buscar el "command" Helper, un helper que usan esos personajes como un buffer para los inputs.
Dentro de ese helper localiza los trigger "command" y cambialos a "root,command"
Tienen que verse asi
Trigger1 = root,command = "superAttack" , esto es solo un ejemplo.