Forum MenuForum NavigationForumForum breadcrumbs - You are here:Support Forum - Foro de soporteSoporte: Ikemen Go Tag/Dialogue/Assist Support Forum. Foro de SoporteMVC, KOF XI, Custom Tag for Ikeme …Post ReplyPost Reply: MVC, KOF XI, Custom Tag for Ikemen GO <blockquote><div class="quotetitle">Quote from <a class="profile-link highlight-admin" href="#">costarica_on_foot</a> on February 13, 2026, 8:04 pm</div>I deleted the other forum by mistake and it seems I cannot recover it. LOL. Ok, Here we go. For installing instructions and how to customize the tag system visit this page <a href="https://costaricaonfoot.blog/2022/03/18/ikemen-go-how-to-use-orochi-kyos-tag/#">https://costaricaonfoot.blog/2022/03/18/ikemen-go-how-to-use-orochi-kyos-tag/#</a> If you want to see the features of the TAG. I appreciate if you subscribe!! https://www.youtube.com/watch?v=7Usk0BmxG14 Last patch: Fixed a bug that will not allow players to switch to partner if any of those partners is on cooldown. This is useful for 3vs3, 4vs4 tag files. If you have any questions, do it below. No registration needed. Someone asked about how to delete the backgrounds when characters switch. Using fighter factory open the orochi_kyo_tag_animations.air file and edit the animations sprite group. If you want to avoid warning messages in your Ikemen Go, set the sprites transparent on the animations present on that file. Someone person was receiving error messages regarding a SCTRL called localscale. You did not installed the tag properly buddy. I have not used localscale in years. Also you reported using a file called tagwithsuperpause.zss. Bro that is a very old version of the tag.</blockquote><br> Cancel